Tuesday 29 November 2011

Analogue Sound

In Chris's lesson today we looked at analogue recording methods over digital. Analogue sound is a higher quality debatably because the record uses vibrations to create real physical sound which is then amplified this sound is more natural to us humans.
The sound is played because different wave lengths are scribed onto a surface as a physical texture which cause vibrations in the needle which then produces the correct wavelength which is amplified for us to hear. This is the method used for record players that use a needle to play the sound from a disc.
Another analogue recording method uses magnetic tape rather than a vinyl disc used for record players. To record the quality sounds the thicker the tape and how slowly it is winded define the quality of the sound slower and thicker means better quality unlike modern CD recordings.     

Tuesday 22 November 2011

Trailer Anaylysis

Today we dicussed as a group what to include in our game trailer by listing key points on a spider diagram. First we listed what was common in most trailers like team logos, age ratings, release date things that should be included by default and make up our teams identity.  

Sound Unit

Today in Chris's lesson we looked at different ways of creating sounds in games and other forms of media. The two main techniques involve recording live sound with a recorder or synthesising sounds with computer software.
Examples we looked at were the movie Star Wars and how the producers recorded various machinery sounds to create a believable atmosphere through sounds. Foley artists is the official name given to these sound producers how record and edit sound.

Tuesday 8 November 2011

In today's lesson we discussed out mutual reactions to different music and discussed our feelings and why we may have reacted in that way. We listened to six very different songs but all seemed to get similar vibes in terms of what we thought of each song. Here are my recorded thoughts on each song...

 
Pumped up- Very fast paced to emphasize action, aggression etc.