Wednesday, 6 October 2010

Mind map


Today we had to create a mind map using a website call MindMiester it alows you to create your very own mind map using a computer. This is what l made.

Rollover buttons hwk

In our class we are going to learn how to design some rollover buttons. Which are buttons on say a website that do some sort of animation. For example it just changes colour. Whenever the cursor is moved over it. This is useful for creating an attractive look for your website or whatever your doing.

Here are some links to examples:

This is a website that shows you how to make rollovers.
http://www.webdesign.org/photoshop/web-layout/roll-over-buttons.8379.html
Wow these are hard to find.

First character design

Here is my first attempt at actually creating a character. We started of sketching our idea onto a sheet of a3 then the challenge was to create a 3-d model of that picture. Using only standard and extended primitive shapes. My 3-d render looks abit like my design.

First time using 3-D Max

Today our task was to make our own robot using 3-d max using Standard and Extended primitive shapes. I'm now becoming more familiar using 3-d max and hope to progress further with using the tools available.
Though it looks very basic l will in the future try for a bit more complex shapes to improve my skills using 3-d max. I have learnt how to use simple modeling and editing tools by using standard primitive shapes to create an image and use move, scale, and rotate to get a full view of the render.

What l hope to gain from this course

In this blog l will show what my ambitions are for the future showing what l wish to gain from this course BND Games Development. When l complete this course l want to move on to university to continue my education further. I first applied for this course because when l listened to what new skills we were going to learn alot of them were things l already really wanted to learn etc. Photoshop, Flash Animation, 3-D work. It just sounded perfect for me it was something l was already interested in.
I look forward to being able to use photoshop epecially because l personally love to draw and knowing how to use photoshop will give me even more resources to work with.

Genre collage

This is my genre collage l made in class l have used cutouts from lots of different magazines and put them in the appropriate genre War, Fantasy, Sci-fi and Horror. Some of these images are not from games though a few of them are from very famous movies like Star Wars which fits into the Sci-fi genre or The Thing which is a horror film.

War-Probably the most obvious genre to recognize this can be set in a real or fictional war between two or more opposing forces. This genre can mix very well with the other genres.

Fantasy- These games are usually set in a predetermined timeline which may include fictional creatures such as dragons, trolls etc. 

Sci-fi- Almost always set in the future and usually takes place in space. Sci-fi creates a story based around aliens and spaceships anything that has a futuristic element to it. This genre can also be easily mixed with the other genres.

Horror- This genre is designed to do one thing scare the crap out of you or at least try to. This genre can be easilly blended with the other genres also. For example Dead Space is both Sci-fi and Horror, Gears of War is both war and a bit of horror.

Research task for 3-d models

During the our first tutorial we were given a task to research 3-d video game renders that we liked. For this research l used images from game cinamatics, renders in progress and final renders. All research was found of google images. All of these images started of as very basic polygon models in a rendering program like 3-d max. Throughout this course we will be learning how to render models like this ourselves. Maybe not as advanced but all models started of as a basic model similar to that we will be working with