Monday 21 May 2012

GUI Designs


Here is mock up design of my GUI. It features a mini map in the top left corner, with the health and stamina bar running along side it. In the bottom right corner we have an inventory slider which lets the player cycle through his inventory in game. When a hot key is held down the slider will open up so the player can see the next item in the slider allowing easy item switching, without pausing the game. This is similar to the monster hunter GUI, which you can see in my previous post.
Here is a more old school GUI with bare basic requirements. Heath and stamina are on the left, whilst objective pointer is in the top right.

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