Wednesday 6 October 2010

First time using 3-D Max

Today our task was to make our own robot using 3-d max using Standard and Extended primitive shapes. I'm now becoming more familiar using 3-d max and hope to progress further with using the tools available.
Though it looks very basic l will in the future try for a bit more complex shapes to improve my skills using 3-d max. I have learnt how to use simple modeling and editing tools by using standard primitive shapes to create an image and use move, scale, and rotate to get a full view of the render.

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