Wednesday 20 October 2010

Using material editor in 3ds Max

In 3ds Max we all used the text tool to make our name in 2-d you can edit the size and font same as any other program. Then we used the "Extrude" tool to make the text 3-d. Then we used material editor to create textures for the text here are some examples.
Using the material editer we can even add efects such as "Glossiness", "Specular level" and what colours to use. In the three examples  l used "Planet" and "Wood" from the material browser you can however download or create your own material to use. Then l played around with the colour and size.

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